MouseTrap PSEditor

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|| Welcome to MouseTrap: PSEditor ||
|| (c) Shattered Image 1988 ||
|| Programmed By Maxia Fariina & Wise Guy ||
||____________________________________________________________________||

Open Apple Commands:

? – Help

This feature, gives you a list of all the valid OpenApple key
combinations, and the ‘commands title’. (ex. ? – Help)
By using the arrow keys, you can choose which command to get more
specific information on.

F – Flow

By pressing OpenApple F you toggle Flow, <On & Off>. When Flow is ON pressing any of the arrow keys, causes the cursor to continuously move in that direction, until another key is pressed.
DO NOT turn Flow On on an Apple //gs with Keyboard Buffering on.
(If you realy want to, hide all your disks far away and watch from
behind your door…)

M – MouseText

OpenApple M turn the MouseText mode on. This causes some of the
keys to change their shape. (Ex. A is a picture of an OpenApple) To see the list of each MouseText character and it’s keyboard equivalent, see R – MouseText Reference Chart.

N – Normal

Use this after switching to Inverse or MouseText mode, to return to normal, un-highlited text.

I – Inverse

When Inverse is on, all the characters come out to be exactly that,  inverse. The only exception is the delete key, which still deletes in normal.

S – Save

After you finished your work of art on the screen, in order to share it
with everyone else, you are going to want to upload it. The first step
to take is to Save the screen to the disk. You will be prompted for a file name. A file name has to start with a letter, and contain only letters, numbers, and periods.  To retrieve the screen for further editing, use the Load command.

L+N – Load New

By pressing OpenApple L you will get two choices, New or Overlay.
If you choose New, the current screen memory will be cleared, making room for the file to be loaded. You may load any text file into the MouseTrap editor, although only the first 22 lines will be read. The rest will be ignored. If the file is an Animation file (DataMedia)
then the the editor will contain what the resulting screen of the
animation would look like. All control characters except Inverse On,
MouseText On, Normal, & positioning commands, are ignored.  L+O – Load Overlay

By pressing OpenApple L you will get two choices, New or Overlay.
If you chose Overlay, the screens memory will be preserved. Any spaces in the file you are loading will show whatever was on the screen before. (In short, overlayed) For a bit more information about Load, see L+N : Load New

U+P – File Utilities Prefix

By pressing OpenApple U you will get the File Utilities menu. If you
choose P, (Prefix) you will be prompted for the new prefix. If you would like to see what volumes are on line, press OpenApple ? from there.  You will get to choose from the list of on-line volumes.

U+C – File Utilities Catalog

By pressing OpenApple U, you will get the File Utilities menu. If you
choose C, (Catalog) you will be asked if you would like to see all the
files on the disk, or just the text files. By choosing the listing of
just the text files, you will see only those files which may be loaded
into the editor.

U+D – File Utilities Dos Command

If there is any additional ProDOS function you would need to do which is not available from the menus, you may type it directly to ProDos,  with the Dos Command.

R – MouseText Reference Chart

If you dont know which keyboard character outputs which MouseText character, you may check this chart of all the available MouseText characters.

Q – Quit

When you hit OpenApple Q you will be asked if you realy want to do so.  If you choose you do want to quit, control will pass back to ProDOS.

V – Store Default Values

This option lets you store all the current program values to the disk so that they remain the same every time you boot up. (I.E. The cursor’s  position in all the menu’s, the options from the (O)ptions menu, Mouse- Jam character etc. etc.)  If you wish to restore the original defaults that came with MoueTrap: PSEditor, just delete the file “MT.DEFAULTS”.  Also if you ever give a friend your copy of MouseTrap: PSEditor be sure to delete this file, so the standard defaults come up again.

D – Direction

OpenApple D changes the Direction in which the cursor scrolls after
characters are inputed. At the current release of MouseTrap there are  Only two directions: Right, and Steady. Right pushes the cursor over one space to the right, and Steady keeps the cursor in the same place.

C – Clear

OpenApple C will ask you if you realy are sure you want to clear the
entire screens contents. If you type Y (Yes) the whole screen will
be blanked.

A – About MouseTrap: PSEditor

This will show you a bit of information, such as what bugs were fixed
since the last version. Also the people that helped find some of these
bugs are mentioned.

B – Bulletin Boards To Call

This feature was added to introduce some of the BBS’s that supported the authors of MouseTrap: PSEditor. You will get a list of BBS’s, and you  will be prompted to choose one. More specific information will then be displayed about that BBS.

J – MouseJam

MouseJam is a very powerful feature. It lets you actualy draw with the  mouse. The default MouseJam character is . (Period) meaning if you hold down the mouse button, periods will be drawn on the screen. Almost like a paint program. If you hit OpenApple-J you will be prompted for a character. You may  keep the old character by hitting ESC, or choose none by hitting RETURN You may choose any character. (Example, to draw apples, choose A as the character, turn MouseText on, and draw!)

O – Options Screen

Here you can decide how MouseTrap: PSeditor will operate.
Delete top – Simple, if you do this, the empty spaces on the top will
not be saved. Good if you are designing a sign-off.  Delete Bottom – Same as top, except for the blanks below your art…
Save PSE – For uploading to BBS’s
Save 80 Column Format – For use within BASIC. See sample program on MouseTrap: PSEditor disk.
Underline & Blinking Box – Self explanatory. If that’s not good enough,  just experiment with it.

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